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Mods are available, but there is no frame-rate mod that I could find that could do the same job as Uncap FPS on Xbox machines. There are obvious visual drawbacks, but having this additional overhead means you can pile on additional graphics mods, increase the GPU burden, and stand more of a chance of sustaining 60fps. The ratio of improvement in GPU performance is higher moving from One S to Series S than it is from One X to Series X, giving you more graphics overhead in relation to the much lower resolution. This is because it's tapping into the Xbox One S legacy codepath, meaning 1080p resolution. The good news continues because Skyrim on Series S not only works with the same mod, but actually adheres more closely to 60 frames per second than Series X. Remember, the mod needs a reboot to engage - and it's the same when disabling it. However, this can be circumvented simply by disabling the mod and starting the game. Yes, Achievements are disabled because you're using a mod. In effect, the Uncap FPS mod removes the 30fps limit, while the back-compat features in Series X enforce v-sync, giving a mostly flawless presentation.
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Most of the game plays out locked at 60fps and the tearing brought about by the mod is completely gone. First of all, it's worth stressing that once installed, Skyrim needs to be shut down and rebooted for the mod to kick in - and the improvement is transformative. The outlook is transformed on Series X thanks to the console's backwards compatibility features. Regardless, on its own, it's not particularly impressive. I imagine it's used in combination with other mods designed to improve frame-rate to push overall output higher. On the intro cart ride, Xbox One X's locked 30fps becomes 33-43fps with a lot of judder and tearing. On last-gen hardware, its effects and its overall usefulness are limited. The way it works is to enable a higher frame-rate by disabling v-sync and removing the hard-set 30fps cap. The original mod - known as Uncap FPS by Smudgey5000 - seems to be very old, and was actually designed for the original Xbox One.
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The news of a working Skyrim 60fps mod first emerged on Reddit, courtesy of user annathetravelbanana, and looking into it, the story behind the mod doing what it does on Series X is intriguing. Would the mod work on Xbox Series S? What about PlayStation 5? And as Fallout 4 also supports mods on consoles, I had to wonder whether there was any way to run the game at 60fps there, ahead of Microsoft's official patch set to do the same thing? The evidence looked compelling and I wanted to try it out - and once confirmed, I had a whole bunch of further questions I wanted answers to. Word emerged last week that with a simple mod, owners of the Xbox Series X console were able to revisit The Elder Scrolls 5: Skyrim, and to play it at full 4K resolution at 60 frames per second.
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